![]() var1_0) can be imported in an assembly program and loaded in memory to be drawn: arg1 - pointer to the pixel vector Raise Exception("Error: Color index out of bounds. from PIL import Imageĭef get_pixels_to_hex(pixels, width, height): With this content an assembly variable can be created. Take these values and transform them in hexadecimal values. In short, open the image, get the image pixel values which are touples of color channels: (R, G, B, A). ![]() This is not an answer for this specific question, but it provides details on how to transform any image into an assembly variable which then can be used in an assembly program and rendered with a library that is capable of rendering images.Ĭonvert an image to an assembly variable using Python and PIL. starting address, of the byte where the bitmap image data (pixel array) can be foundīiBitCount: dw 24 bits per pixel: 1, 4, 8, 16, 24, or 32īiSizeImage: dd bmpSize Image Size - may be zero for uncompressed images etc.īfSize: dd bmpSize + headerLen The size of the BMP file in bytesīfOffBits: dd headerLen The offset, i.e. ld -m elf_x86_64 -o drawLines64 drawLines64.oįileFlags: dq 0102o create file + read and write modeįileMode: dq 00600o user has read write permission nasm -f elf64 -o drawLines64.o drawLines64.asm Program to draw lines to 1000x1000 Bitmap File This sample program create a bitmap and draw a line in there.
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